Hi guys! There was a little bit of a gap between my last video and this new one, i have dedicated more time to my own game this week, but i'm back now and i hope you will enjoy this new GDevelop tutorial. This week i will show you how to create a basic 2D Shooter Platformer in GDevelop and how to separate the body of your character from your weapon to get 2 benefits: 1. You can animate these 2 parts separately so it's easier to show your shot animation in situations like jump, run or just idle. 2. you could potentially reskin your character and your weapon separately, without creating tons of variations of your character assets and animations.
Download the example project here for free: https://wishforge.itch.io/gdevelop-2d-shooter-platformer-example
If you like this video please Like, Comment, Subscribe and follow me on:
If you'd like to support Wishforge Games you can do it by purchasing our original gadgets here: https://shop.spreadshirt.co.uk/wishforge-games/ or simply by sharing this video with your friends :)
Thanks for Watching!
Popular posts from this blog
So in my game, you can "poop" or better, generate these green blocks to help you when you find yourself stuck somewhere or when you can't jump high enough to reach a platform. But this opens up lots of possibilities: what if you could poop bombs for example, which would explode and smash the environment in small pieces? or what if you could poop a cloud which could just fly up in to the sky with you on top of it?I am sure there can be many crazy, funny and creative ideas here and so if you have one, please let me know :) i'd love to hear some of these ideas and who knows, maybe i could implement one of your ideas in the game (obviously i would credit you in the game)So, please let me know if you have some cool ideas in the comments below :DThanks for reading!
As i am getting closer and closer to release a playable demo of Squaremoji it was about time to start polish little details here and there, and one of them is of course the UI. For the demo i will just need a menu and some of the in-game UI improvements, and these might change on the way to the final version of the game, but at least i am starting to get a feel of how it might look like :)
As you may or may not know, in Squaremoji i am planning to have different unlockable skins for the player, so far i made 3, but the plan is to have around 30 unique skins, at least to start with. Yesterday before going to sleep i've created another one :) and i could't miss a Zombie skin of course!Let me know what do you think, and if you have more ideas please let me know in the comments below.Thanks for reading :)